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Guide · 7 min read

Albion Online Transport Guide 2026: Mounts and Routes

Haul goods between Albion Online cities for profit: transport mount carry weights, safe and risky routes, fees, and how to avoid getting ganked.

See today’s dealsUpdated October 7, 2026

How transport makes silver

Every city in Albion has its own market, and the same item often costs a different amount in each one. Transport means buying where an item is cheap, carrying it to a city where it sells for more, and keeping the difference. The Black Market in Caerleon is a special buyer: it places buy orders for gear that later drops from mobs and chests, so it often pays more than the city markets.

The price gap on its own is not your profit. When you sell, you pay a sales tax of 4% with Premium or 8% without. If you place an order (a buy order to get your goods cheaper, or a sell order to sell higher), you also pay a 2.5% setup fee on that order. Fast travel with goods costs extra too.

A quick example with Premium: you buy an item for 10,000 silver and it sells for 12,000 in another city. Selling instantly into a buy order gives 12,000 × 0.96 = 11,520, so you keep 1,520 per item. Listing a sell order gives 12,000 × (1 − 0.04 − 0.025) = 11,220, so you keep 1,220 but may sell for a higher price than the buy orders offer. Multiply by how many you can carry and how many the market can absorb.

Zones and risk on the road

The color of each zone decides what happens if another player catches you. Plan your route around it before you load up.

  • Trips between the five royal cities can stay in blue and yellow zones, so your cargo is safe.
  • Caerleon is surrounded by red zones. Every trip to the Black Market or the Caerleon market means crossing red zones.
  • There is no insurance. Whatever you carry through red or black zones is lost if you die.
ZoneWhat can happen to youRisk for cargo
BlueNo open-world PvPNone
YellowFlagged players can knock you down for a few minutes; you keep your itemsTime lost, small durability loss
RedFull loot; flagged players can attack anyoneYou can lose everything you carry
Black (Outlands)Full loot, no flagging; only your party, guild and alliance are safeHighest

Transport mounts and carry weight

Your character and bag carry a small load. A transport mount multiplies it. The values below come from the game files: carry weight at normal quality and at excellent quality (higher quality adds capacity). The mount bonus only counts while you ride the mount or stand next to it.

Transport oxen were reworked in an August 2025 patch. Their carry weight went up, but low-tier oxen became slower and easier to catch. Older tables with lower ox numbers, or with a mammoth near 41,000 kg, are out of date.

MountTierNormal qualityExcellent quality
Journeyman's Transport OxT31,503 kg1,776 kg
Adept's Transport OxT41,655 kg1,934 kg
Expert's Transport OxT51,901 kg2,204 kg
Master's Transport OxT62,237 kg2,577 kg
Grandmaster's Transport OxT72,667 kg3,058 kg
Elder's Transport OxT83,200 kg3,657 kg
Elder's Transport MammothT822,521 kg25,735 kg
Saddled Direbear / Elite Winter BearT82,704 kg3,090 kg
Elite Bighorn RamT81,994 kg2,278 kg
Elite Wild BoarT81,582 kg1,808 kg
Saddled DireboarT71,261 kg1,446 kg
Saddled Winter BearT51,231 kg1,427 kg
Elder's Riding HorseT8247 kg283 kg

Weight limits and how to carry more

Up to 100% load you move at normal speed. Above 100% you slow down step by step, and at 800% you cannot move at all. On a long trip, a load slightly over 100% can cost more time than a second trip.

Your bag has 48 slots, and bags only add weight capacity, not slots. Stack the same item in one slot to save room.

  • Pies raise your maximum load: Chicken Pie +10%, Goose Pie +20%, Pork Pie +30%, and enchanted pies a little more.
  • Gatherer backpacks in the cape slot (Miner Backpack, Lumberjack Backpack and so on) cut the weight of their raw resource by 30%, but only for resources up to the backpack's own tier. Useful when you haul ore, logs or hide to a refining city.
  • A higher-tier or higher-quality bag adds capacity on top of your mount.

Your first transport trip step by step

  1. 1

    Find a price gap

    Look for an item that is cheaper in one city than in another, or than the Black Market buy orders. Check how many sell per day, not just the price. A big gap on an item nobody buys is worth nothing.

  2. 2

    Do the math after fees

    Subtract the 4% or 8% sales tax, the 2.5% setup fee if you use orders, and any travel fee. Keep the trip only if the profit per item still makes it worth the time.

  3. 3

    Choose a safe route first

    Start with royal city to royal city through blue and yellow zones. Leave Caerleon and red zones until you know the roads and can afford a loss.

  4. 4

    Buy within your capacity

    Add up the weight before you buy. Stay at or under 100% load with your mount, bag and food.

  5. 5

    Travel

    Ride along the safe road, or use the Travel Planner if its fee is lower than the time you save is worth to you.

  6. 6

    Sell

    Sell instantly into buy orders for quick silver, or list sell orders for a higher price and wait. Sell in batches if the market is thin, so you do not crash the price yourself.

Fast travel with the Travel Planner

Every royal city has a Travel Planner near the main plaza. It moves you between Royal Continent cities and islands, and between Outlands hideouts and towns. With an empty inventory the trip is free. With goods, the fee grows with the weight you carry and the distance, and non-tradable items do not count.

You cannot fast-travel with tradable items into or out of Caerleon, hideouts or Outlands towns. Goods for the Black Market have to go by road, which is exactly why those runs pay more.

How to avoid getting ganked

  • In red zones a fast mount usually beats a big one. Oxen and the mammoth are slow and draw attention; they belong on safe roads or with escorts.
  • Split valuable cargo into several trips. Losing one load hurts; losing all of it can end your trading.
  • Travel at off-peak hours for your server, when fewer gankers are online.
  • Wear cheap gear with escape tools such as an invisibility potion. Expensive gear only adds to what you can lose.
  • Never carry more than about 10% of your silver in one load, so a few bad trips in a row do not wipe you out.
  • Profit on risky routes is the price gap minus the expected losses. If a route looks too good, more players are probably camping it.

What to haul for profit

Gear, bags and capes carry a lot of value per kilogram, so they fit risky runs to Caerleon and the Black Market. Resources are heavy for their value and suit safe royal-to-royal trips on an ox, often combined with refining in the resource's bonus city.

Prices move every hour as players buy and sell. Check both markets right before you buy, and again before you sell. On AOScout, the Deals list shows today's city and Black Market flips with a step-by-step plan, and with Premium the transport panel shows which mount carries the load. Prices on our servers can be a few hours old, so confirm the numbers in game.

Questions players ask

How do I transport items between cities in Albion Online?

Buy the item, put it in your inventory or on your transport mount, and ride or fast-travel to the other city. Fast travel costs more the heavier your load is and is not allowed with goods into or out of Caerleon.

What is the best transport mount in Albion Online?

For safe routes, the highest transport ox you can afford; an Elder's Transport Ox carries 3,200 kg at normal quality. The Elder's Transport Mammoth carries about 22,500 kg but is slow and needs escorts.

How much can a Transport Ox carry?

At normal quality, from 1,503 kg (Journeyman's, T3) to 3,200 kg (Elder's, T8). Higher quality adds more, for example 3,657 kg for an excellent Elder's ox.

How much does a Transport Mammoth carry?

About 22,521 kg at normal quality and 25,735 kg at excellent quality, by far the most of any mount.

Can I fast-travel with items to Caerleon?

No. The Travel Planner does not allow tradable items into or out of Caerleon, hideouts or Outlands towns, so goods for the Black Market go by road.

Is hauling to the Black Market worth it?

It can be, because the Black Market often pays more for gear than city markets. You cross red zones around Caerleon, so the margin has to cover the chance of losing the load.

How do I avoid getting ganked while transporting?

Use a fast mount in red zones, split valuable loads, travel at off-peak hours and carry escape tools. Keep slow oxen on safe roads.

What should I haul for profit?

Items with a clear price gap and enough daily sales. Gear and bags give the most value per kilogram; resources suit safe routes on an ox.

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